Rising Demand for 3D Technology worth 314.17 Billion USD by 2022

The total market for 3D & 4D Technology is expected to reach USD 314.17 Billion by 2022, at a CAGR of 16.17% between 2016 and 2022.
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The major drivers for the growth of 3D content is the entertainment & animation industry and the growing CAD-based manufacturing of individualized custom parts and components.

The report also covers the 3D & 4D Technology market based on different regions– North America, Europe, Asia-Pacific, and Rest of the World (RoW). The major markets of 3D and 4D technology market are 3D gaming, 3D printing, and 3D displays, which are responsible for Americas being the major region for the growth of 3D and 4D technology in terms of revenues. In the U.S., 3D gaming has become very popular with advanced and simplified 3D technology; also the ability of 3D printing to revolutionize the manufacturing process has generated huge revenue in the U.S. for the 3D and 4D technology market.

The major existing companies in the 3D & 4D Technology market include Samsung Electronics Co Ltd.(South Korea)., Faro Technologies, Inc. (U.S.), Hexagon AB (Sweden), Autodesk, Inc. (U.S.), Dassault Systems S.A (France), 3D Systems Corporation (U.S.), Stratasys Ltd. (U.S.), Dreamworks Animation SKG, Inc. (U.S.), Vicon Motion Systems Ltd.(U.K.), Barco NV (Belgium), Dolby Laboratories (U.S.), Sony Corporation (Japan), Google Inc. (U.S.), Cognex Corporation (U.S.), and Qualisiys AB (Sweden).

The scope of the report covers detailed information regarding the major factors influencing the growth of the 3D & 4D Technology market such as drivers, restraints, challenges and opportunities. A detailed analysis of the existing key players has been done to provide insights into their business overview, products & services, key strategies, new product launches, agreements, and recent developments associated with the 3D & 4D Technology market.

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